Large City: E̜k O̠kok Med

E̜k O̠kok Med

E̜k O̠kok Med
Example Wood Elven architecture.
StateWarrenese Shogunate
ProvenceMensefankh County
Sub ProvenceS̺ûhahæ Kàhæ Kingdom
RegionHav Frantvi Meadows
Founded823
Community LeaderKing Zêlëi Ghibulduc
Area553 km2 (221 mi2)
Average Yearly Temp8°C (46°F)
Average Elevation2576 m (8451 ft)
Average Yearly Precipitation288 cm/y (113 in/y)
Population130344
Population Density235 people per km2 (589 people per mi2)
Town AuraTransmutation
Naming
Native nameE̜k O̠kok Med
Pronunciation/e̜c/ /ˈo̠kok/
Direct Translation[premier] [speed; velocity]
Translation[Not Yet Translated]

E̜k O̠kok Med (/e̜c/ /ˈo̠kok/ [premier] [speed; velocity]) is a temperate Large City located in S̺ûhahæ Kàhæ Kingdom, Mensefankh County, within the Warrenese Shogunate.

The name E̜k O̠kok Med is derived from the Wood Elvish language, as E̜k O̠kok Med was founded by Zoliod Drorsair, who was culturaly Wood Elven.

Climate

E̜k O̠kok Med has a yearly average temperature of 8°C (46°F), with its average temperature during the summer being an icy 27°C (80°F) and its average temperature during the winter being a freezing -10°C (14°F). E̜k O̠kok Med receives an average of 288 cm/y (113 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. E̜k O̠kok Med covers an area of nearly 553 km2 (221 mi2), and an average elevation of 2576 m (8451 ft) above sea level.

Overview

E̜k O̠kok Med was founded durring the early 9th century, by Zoliod Drorsair. The establishment of E̜k O̠kok Med was somewhat plagued by a lack of willing colonists, leading to Zoliod Drorsair electing to pay people to resettle in E̜k O̠kok Med.

E̜k O̠kok Med was built using the conventions of Wood Elven durring the early 9th century. Naturaly, all settlmentss have their own look to them, and E̜k O̠kok Med is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

E̜k O̠kok Med is buildings are arranged arrounded highly ordered system of premissive cobblestone streets which form octogonal paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city is defended by arcane means. It's hard to spot at first, but there's a tell tell shimmer in the air arround E̜k O̠kok Med, and you can spot the ocasional warding glyph carved into a rock or tree all arround town. These mystical defences are ancient, unknowable, and unassailable by current means... Assuming everything is in working order. Otherwise, the wards are little more than a deathtrap. The Relic of the World That Was have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.

A look around E̜k O̠kok Med gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring just long enough for it to be uncomfortable. A second look around E̜k O̠kok Med makes it abundantly clear the city suffered something horrible some time ago. It's as if the town itself is depressed. Smiles are few, cheer is nowhere to be had.

Civic Infrastructure

E̜k O̠kok Med possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

E̜k O̠kok Med has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

E̜k O̠kok Med has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within E̜k O̠kok Med. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for E̜k O̠kok Med's parks.

E̜k O̠kok Med has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within E̜k O̠kok Med.

E̜k O̠kok Med has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

E̜k O̠kok Med has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

E̜k O̠kok Med has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

E̜k O̠kok Med has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

E̜k O̠kok Med has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

E̜k O̠kok Med has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

E̜k O̠kok Med has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain E̜k O̠kok Med's public wards, blessings, and other arcane systems.

E̜k O̠kok Med has an Arcane Academy which provides higher education in the arcane sciences.

E̜k O̠kok Med possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. E̜k O̠kok Med's grid is powered by a god's will and kindness.

E̜k O̠kok Med's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

E̜k O̠kok Med has a first rate hospital which caters to anyone in need of long term medical care.

E̜k O̠kok Med has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

E̜k O̠kok Med has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for E̜k O̠kok Med's natural decorations nor waterways.

E̜k O̠kok Med has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

E̜k O̠kok Med has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

E̜k O̠kok Med has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

E̜k O̠kok Med is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Religious leaders are influential in almost any community, but in E̜k O̠kok Med they make up the final authorities. It may be an explicit theocracy, with rule by the clerics of a particular faith, or a temple might be so important and powerful that the official leaders are helpless to resist its will. The locals can be expected to be loyal adherents to the faith, or else the less pious majority is deeply intimidated by the religion’s believers.

E̜k O̠kok Med's garrison was built using a different architectural style from the rest of the town. The style used is characterized by their massive, monolithic and 'blocky' appearance with a rigid geometric style. It was best known for its rough, unfinished surfaces, unusual shapes, heavy-looking materials, straight lines, and small windows. Modular elements were often used to form masses representing specific functional zones, grouped into a unified whole.

In E̜k O̠kok Med the water is caffeinated.

The Guardian Doll near E̜k O̠kok Med are known to be almost tame, such that they can be put to domestic use.

E̜k O̠kok Med's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves destroying a prepared ritual vessel to channel Conjuration energies of tier 1 via oratory performances.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 248
  • Farmers: 362
  • Farm Laborer: 651
  • Hunters: 521
  • Milk Maids: 334
  • Ranchers: 166
  • Ranch Hands: 338
  • Shepherds: 352
    • Farmland: 530500 m2
    • Cattle and Similar Creatures: 32586
    • Poultry: 391032
    • Swine: 26068
    • Sheep: 1303
    • Goats: 260
    • Horses, Mounts, and Beasts of Burden: 13034

Craftsmen

  • Arms and Toolmakers: 266
  • Blacksmiths: 317
  • Bookbinders: 173
  • Buckle-makers: 173
  • Cabinetmakers: 325
  • Candlemakers: 394
  • Carpenters: 427
  • Clothmakers: 352
  • Coach and Harness Makers: 141
  • Coopers: 343
  • Copper, Brass, Tin, Zinc, and Lead Workers: 179
  • Copyists: 124
  • Cutlers: 112
  • Fabricworkers: 317
  • Farrier: 965
  • Furriers: 84
  • Glassworkers: 501
  • Gunsmiths: 292
  • Harness-Makers: 129
  • Hatters: 234
  • Hosiery Workers: 94
  • Jewelers: 140
  • Leatherwrights: 325
  • Locksmiths: 133
  • Matchstick makers: 203
  • Musical Instrument Makers: 191
  • Painters, Structures and Fixtures: 167
  • Paper Workers: 178
  • Plasterers: 173
  • Pursemakers: 210
  • Roofers: 135
  • Ropemakers: 131
  • Rugmakers: 122
  • Saddlers: 241
  • Scabbardmakers: 292
  • Scalemakers: 137
  • Scientific, Surgical, and Optical Instrument Makers: 84
  • Sculptors, Structures and Fixtures: 122
  • Shoemakers: 129
  • Soap and Tallow Workers: 427
  • Tailors: 965
  • Tanners: 171
  • Upholsterers: 197
  • Watchmakers: 169
  • Weavers: 352
  • Whitesmiths: 105

Merchants

  • Adventuring Goods Retellers: 92
  • Arcana Sellers: 88
  • Beer-Sellers: 176
  • Booksellers: 197
  • Butchers: 325
  • Chandlers: 362
  • Chicken Butchers: 367
  • Entrepreneurs: 133
  • Fine Clothiers: 343
  • Fishmongers: 317
  • Florists: 80
  • Potion Sellers: 224
  • Resellers: 465
  • Spice Merchants: 176
  • Wine-sellers: 266
  • Wheelwright: 203
  • Woodsellers: 122

Service workers

  • Bakers: 724
  • Barbers: 554
  • Coachmen: 191
  • Cooks: 501
  • Doctors: 280
  • Gamekeepers: 197
  • Grooms: 115
  • Hairdressers: 543
  • Healers: 329
  • Housekeepers: 362
  • Housemaids: 651
  • House Stewards: 407
  • Inns: 120
  • Laundry maids: 241
  • Maidservants: 420
  • Nursery Maids: 232
  • Pastrycooks: 420
  • Restaurateur: 566
  • Tavern Keepers: 501

Specialized Laborer

  • Ashworkers: 179
  • Bleachers: 121
  • Chemical Workers: 74
  • Coal Heavers: 271
  • In-Town Couriers: 317
  • Long Haul Couriers: 296
  • Dockyard Workers: 289
  • Gas Workers: 65
  • Hay Merchants: 109
  • Leech Collectors: 357
  • Millers: 296
  • Miners: 317
  • Oilmen and Polishers: 210
  • Postmen: 310
  • Pure Finder: 172
  • Skinners: 383
  • Sugar Refiners: 74
  • Tosher: 206
  • Warehousemen: 394
  • Watercarriers: 268
  • Watermen, Bargemen, etc.: 372

Skilled Laborers

  • Accountants: 161
  • Alchemist: 202
  • Clerk: 277
  • Dentists: 129
  • Educators: 367
  • Engineers: 194
  • Gardeners: 130
  • Mages: 99
  • Plumbers: 140
  • Pharmacist: 160
  • Professors: 57
  • Scientists: 97
  • Wizards: 57

Civil Servants

  • Adventurers: 120
  • Bankers: 182
  • Civil Clerks: 296
  • Civic Iudex: 146
  • Consultants: 86
  • Exorcist: 283
  • Fixers: 149
  • Kami Clerk: 253
  • Landlords: 258
  • Lawyers: 157
  • Legend Keepers: 224
  • Militia Officers: 1448
  • Monks, Monastic: 407
  • Monks, Civic: 383
  • Historian, Oral: 283
  • Historian, Textual: 158
  • Policemen, Sheriffs, etc.: 277
  • Priests: 620
  • Rangers: 178
  • Rat Catchers: 211
  • Scholars: 224
  • Spiritualist: 241
  • Slayers: 74
  • Storytellers: 473
  • Military Officers: 449

Cottage Industries

  • Brewers: 383
  • Comfort Services: 543
  • Enchanters: 143
  • Herbalists: 151
  • Jaminators: 465
  • Needleworkers: 449
  • Potters: 220
  • Preserve Makers: 420
  • Quilters: 203
  • Seamsters: 766
  • Spinners: 420
  • Tinker: 144
  • Weaver: 394

Artists

  • Actors: 135
  • Architects: 51
  • Bards: 197
  • Costumers: 80
  • Dancers: 164
  • Drafters: 83
  • Engravers: 107
  • Fine Furniture Carpenters: 63
  • Glaziers: 140
  • Inlayers: 124
  • Musicians: 383
  • Painters, Art: 66
  • Playwrights: 141
  • Sculptors, Art: 115
  • Wood Carvers: 521
  • Writers: 434

Produce Industries

  • Butter Churners: 465
  • Canners: 362
  • Cheesmakers: 449
  • Ice Merchants: 57
  • Millers: 283
  • Picklers: 217
  • Smokers: 169
  • Stockmakers: 149
  • Tobacconists: 210
  • Tallowmakers: 289

50340 of E̜k O̠kok Med's population work within a Foundational Occupation.

76094 of E̜k O̠kok Med's population do not work in a formal occupation, but do contribute to the local economy. 3910 (3%) are noncontributers.

Points of Interest

The center of E̜k O̠kok Med's town square was built around an ancient standing stone.

POI

History

The the a torc of Augury, an a torc imbued with great amounts of Augury energies was created near Ēji Kahēka-nig by in time immemorial, reportedly some time during the early 2nd century.

History